Racial Issues In World Of Warcraft

World of Warcraft is based on Azeroth, a settingpolicies in World of Warcraft to punish those who
in a fantasy universe with some distinct similaritiesthreaten others, but the hatred for the opposing
to our world. Some of the coincidences arefaction is never sated, always mounting.
kitschy, funny even. But at the heart of theseWorld of Warcraft's races have a great deal of
japes lies something a bit darker. Blizzard sets upsimilarities to those of our world, stereo types
a world where it is easy to hate the players onincluded. The Dwarves, who speak with a Scottish
the other side of the game. From that hate canIrish accent, have a lot of beginning quests
spring the hate of people and races existing in ourconcerning obtaining, delivering and making liquor,
World. Blizzard was not always kind to the peopleimplying that the fine folks from the Emerald Isles
they represent with the races in their game.are drunkards. The Trolls speak with a Jamaican
There are two sides a player must choose whenaccent, and the dance the males perform is
beginning to play World of Warcraft. The Horde isCapoeira, a martial art devised by slaves in the
made up of Orc, Trolls, Tauren and the Undead.Caribbean islands and South America. Blizzard
The Alliance consists of Humans, Dwarves,portrays the trolls aa island folk, like those of
Gnomes and Night Elves. From the very beginning,Jamaica, and they actively practice various forms
players are set opposed to each other. Theof voodoo, witchdoctors being the most
players of the alliance share a common language,important officials in their society. The peaceful
as do the horde. Interaction between the twoTauren, with their totemic and harmonic lifestyle
factions is limited to 'emotes' some visual, someare representative of Native Americans in their
purely textual motions or gestures the playersnaming practices and garb. Aside from potentially
can make such as cowering, waving, and spittinginsulting members of these nationalities, Blizzard
on the other gamers. Often times in suchsets them against other players, furthering hatred
encounters, there is no time for evenfor the people of the real world by spurring hate
rudimentary communication, as players arefor the digital representations of them in their
encouraged and rewarded for slaying members ofgame.
the opposing faction on sight.Walking the line between what is allowable in
Most people can see the game for what it is,depiction of a group of people and what is
entertainment. Yet some of the players areoffensive; World of Warcraft inspires its players
absorbed by the game and lose perspective onto hate one another. From that hate, the more
reality. After repeatedly being killed by membersimpressionable, or inclined players would not have
of the opposing faction, the rage can build to aa far leap to transfer their hate from the player
point where a player may begin threateningto the race they play, then to the real life ethnic
another with real physical attacks. Blizzard setgroup from which they are modeled.